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If you want to play Tattletail yourself, you can purchase it now via Steam for $4.99.
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Of course, the child soon gets much more than they bargained for when they discover the titular Tattletail toy, a seemingly harmless robotic companion which soon makes it clear that it has its own agenda and that the player must help it fulfill a series of tasks or suffer the wrath of Mama Tattletail. In Tattletail you play as a young child who is eager to get an early peek at their Christmas presents so they sneak down to the basement in the middle of the night to have a look. Tattletail, the new horror game from Ben Esposito, plays on those fears and then some. The adorable little robotic companions were meant to inspire awe and wonder, but in most cases they more likely wound up inspiring sheer terror as they would suddenly wake up and chirp loudly seemingly at random, an especially horrifying experience if it happened to occur at night.
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Tattletail has received some criticism for its surface resemblance to the Five Nights at Freddy's series for featuring similar gameplay elements, but critics generally agree that the gameplay, which allows for free roaming, is distinctive.Tattletail is a heavy reference to the real-life electronic toy Furby, seemingly more specifically the Funky Furby.In reality, the team was led by game designer Ben Esposito, and designer/co-designer Geneva Hodgson (who also voices Mama Tattletail and the phone operator on the last night), along with lead programmer Tom Astle and cartoonist Ryann Shannon (who also voices Baby Talking Tattletail). The game was published under the name of the in-universe toy company Waygetter Electronics.Tattletail™ Release Trailer Official Trivia
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Throughout the campaign, the player follows a series of notes (presumably by a Waygetter Electronics employee) while trying to uncover the mysteries behind The Kaleidoscope, a dangerous place where all memories are stored. There is also a second campaign called the Kaleidoscope Campaign, in which the Protagonist's memories of Tattletail have been tampered with, and they must find the cause of all of their false memories. New nights, new scares, and mysterious consequences. It tells a very different story about the events of Christmas 1998, starring a strange green-eyed Tattletail. Collecting all 22 of the eggs will result in the player achieving the 'good' ending of the game. Purchase Tattletail and get The Kaleidoscope Expansion DLC for free The Kaleidoscope is a whole new campaign that unlocks after you complete the original game. Over the course of the game, a series of ' Gift Eggs', presumably laid by the Tattletail toy line, are placed throughout the house. The player is advised to move away from Mama before shaking the flashlight. However, the flashlight creates noise when shook, so the player must be careful about when and where they shake. Baby Talking Tattletail is afraid of the dark (and is quite vocal about it), creating a necessity to replenish the flashlight by shaking it quickly. The Player acquires a shake flashlight to navigate the house, but Mama Tattletail kills the player's flashlight when she starts patrolling, and whenever they look directly at her. Failure to do so will result in Mama attacking the player in a jumpscare, ending the game. While completing a set task, the player must avoid Mama by staying quiet when she is near (indicated by her mechanical grinding noises). While Baby Talking Tattletail doesn't directly harm the player, it is prone to generating a lot of noise, which alerts Mama Tattletail to the player's location (probably why he is called "Tattletail"). We'd love to hear your feedback! Please report all sightings of Mama Tattletail to Waygetter Electronics.įor the five nights leading up to Christmas, the Protagonist, a child, must tend to their Baby Talking Tattletail toy by feeding it, grooming it and recharging it while completing a set of objectives (called tasks in the game) on each night. This is our first game as Waygetter Electronics.
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